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10262A: Developing Windows Applications with Microsoft Visual Studio 2010

Course Objectives

In this Visual Studio 2010 training class, experienced developers who know the basics of Windows Forms development gain more advanced Windows Client design and development skills. WinForms and WPF programming models, as well as relative strengths and when to use each technology, are covered.

This Visual Studio 2010 class is intended for Technology Specialists in the area of Windows Client Development who work in a development environment that uses Microsoft Visual Studio .NET 2010 and Microsoft .NET Framework 4.0 to create rich client applications for Windows.

· Understand how varying business requirements influence the design decisions when planning a Windows Client application.

· Understand the new features of Visual Studio 2010 WPF.

· Learn to design and build a UI that provides the expected end-user experience and UI functionality.

· Learn to create a consistent and manageable user interface.

· Understand best practices when testing and learn how to debug their applications.

· Learn to use advanced exception handling in Windows Client application scenarios.

· Learn to implement advanced data binding scenarios.

· Learn to use coding techniques to improve the responsiveness of their applications.

· Learn to implement localization, user assistance, and accessibility features within an application.

· Understand the basics of graphics in WPF.

· Learn to customize controls and introduce students to custom controls.

· Learn to implement application behaviors based on user actions or events by using attached properties and Expression Blend behaviors.

· Learn to develop data visualization within their applications in a manner that enables the application user to drill down into data visually.

· Learn to manage application state and settings throughout the application lifecycle.

· Learn to deploy their applications using the various methods supported by Visual Studio 201

Course Outline

Module 1: Creating an Application by Using WPF

This module explains how to build a WPF application.

Lessons

· Overview of WPF

· Creating a Simple WPF Application

· Handling Events and Commands

· Navigating Between Pages

Lab : Creating a WPF Application

· Creating a Stand-Alone WPF Application

· Handling Events and Commands

· Navigating Between Pages

· Creating an XBAP Application

After completing this module, students will be able to:

· Explain WPF concepts and features.

· Create a simple WPF application.

· Handle events and commands.

· Navigate between pages in a WPF application.

Module 2: Building User Interfaces

This module explains how to build a user interface in a WPF application.

Lessons

· Defining Page Layout

· Building User Interfaces by Using Content Controls

· Building User Interfaces by Using Items Controls

· Hosting Windows Forms Controls

Lab : Building User Interfaces

· Defining Page Layout and Adding Content

· Enhancing the User Interface by Using Items Controls

· Integrating Windows Forms Controls

After completing this module, students will be able to:

· Define layout.

· Use content controls.

· Use items controls.

· Host Windows Forms controls.

Module 3: Customizing Appearance

This module explains how to customize the appearance of a WPF application.

Lessons

· Sharing Logical Resources in an Application

· Creating Consistent User Interfaces by Using Styles

· Changing the Appearance of Controls by Using Control Templates

· Enhancing User Interfaces by Using Triggers and Animations

Lab : Customizing the Appearance of a WPF Application

· Sharing Logical Resources in an Application

· Creating Consistent User Interfaces by Using Styles

· Changing the Appearance of Controls by Using Control Templates

· Enhancing the User Interface by Using Triggers and Animations

After completing this module, students will be able to:

· Share logical resources throughout an application.

· Create a consistent user interface appearance by using styles.

· Change the appearance of controls using templates.

· Change the appearance of user interface elements by using triggers and animations.

Module 4: Data Binding

This module explains how to bind user interface controls to data sources.

Lessons

· Overview of Data Binding

· Creating a Data Binding

· Implementing Property Change Notification

· Converting Data

· Validating Data

Lab : Data Binding

· Creating Data Bindings

· Implementing Property Change Notification

· Converting Data

· Validating Data

After completing this module, students will be able to:

· Explain WPF data binding concepts and terminology.

· Create a binding between a data source and a control.

· Implement property change notifications.

· Convert data between the binding source and the binding target.

· Validate data entered by the user.

Module 5: Data Binding to Collections

This module explains how to bind user interface controls to collections.

Lessons

· Binding to Collections of Objects

· Presenting Data by Using Collection Views

· Presenting Data by Using Data Templates

Lab : Data Binding to Collections

· Presenting Data by Using Collection Views

· Presenting Data by Using Data Templates

After completing this module, students will be able to:

· Bind to a collection of objects.

· Sort, filter, and group collections by using collection views.

· Create master-detail user interfaces.

· Fine-tune data display by using data templates.

Module 6: Creating New Controls

This module explains how to create new controls in a WPF application.

Lessons

· Overview of Control Authoring

· Creating Controls

Lab : Creating New Controls

· Implementing a Custom Control

After completing this module, students will be able to:

· Explain scenarios and options for creating new controls.

· Create user controls.

· Create custom controls.

Module 7: Managing Documents

This module explains how to manage documents in a WPF application.

Lessons

· Creating and Viewing Flow Documents

· Creating and Viewing Fixed Documents

· Packaging Documents

· Printing Documents

Lab : Managing Documents

· Creating and Displaying Flow Documents

· Printing Documents

· Creating a Signing XPS Documents

After completing this module, students will be able to:

· Create and view flow documents.

· Create and view fixed documents.

· Package a document.

· Print a document.

Module 8: Graphics and Multimedia

This module explains how to add graphics and multimedia support to a WPF application.

Lessons

· Creating 2-D graphics

· Displaying Images

· Creating 3-D Graphics

· Manipulating the 3-D Environment

· Adding Multimedia

Lab : Graphics and Multimedia

· Displaying 2-D graphics

· Displaying Images

· Displaying 3-D Graphics

· Playing Video Clips

After completing this module, students will be able to:

· Display 2-D graphics.

· Add images in a WPF application.

· Display 3-D graphics.

· Use additional 3-D graphics capabilities.

· Add multimedia content to a WPF application.

Module 9: Configuring and Deploying Applications in Windows Presentation Foundation

This module explains how to configure and deploy WPF applications.

Lessons

· Deployment Options

· Deploying a Stand-Alone WPF Application

· Deploying an XBAP Application

· Configuring Manifest Settings

Lab : Configuring and Deploying WPF Applications

· Deploying a Stand-Alone WPF Application

· Updating a Deployment Manifests

· Deploying an XBAP Application

After completing this module, students will be able to:

· Explain deployment options.

· Deploy a standalone WPF application.

· Deploy an XBAP application.

· Configure security settings.

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