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Autodesk 3ds Max Advanced

Course Objectives

In this advanced class, you will learn advanced modeling techniques, advanced animation, mapping, and advanced lighting.

Autodesk 3ds Max Design is Autodesk’s premier design visualization platform. It offers world-class, state-of-the-art technology for creating photo-realistic still renderings and desktop animations. While it includes its own tools for 2D and 3D modeling, Autodesk 3ds Max Design can also work with geometry imported from many other applications.

Course Outline

Lesson 1: Low and High Poly Modeling
More Detailed Box Modeling Techniques, Tips, and Tricks
Edge Copying Technique
Combine Multiple Modeling Concepts to Create Photo-Real Models
Build Anything from Airplanes to Humans
Mesh, Patches, and Nurbs Techniques
Lesson 2: Material Techniques
Unwrap Any Complex Objects using Unwrap UVW and Texporter Plugin
Learn Game-Texturing Techniques
Pelt Mapping
Layer Many Maps using UVW Map Channels
Using Alphas and Images as Alphas
Mix and Composite Mapping
Material Types in Depth, including Multi-Sub Object, Composite, Matte/Shadow
Raytraced Materials
Render to Texture
Lesson 3: Lighting
Using Skylight
Area Lights
Light Tracer
Photometric Lights
E-Light Plugin
How to Reduce Time Consuming Renders with Simple Standard Lights
Lesson 4: Animation
Controllers in Depth
Controllers and Limit Controllers
Constraints – Attachment, Surface, Path, Position, Orientation, LookAt, Link
Parameter Collector
Wire Parameters
Inverse Kinematics
IK Solvers
Animation Modifiers
Animation Materials and Effects
Channel Locks and Inheritance
Audio Synchronization
Lesson 5: Effects
Particles Tips and Tricks
Particle Flow
Environmental Effects
Composition Tips
Glow and Flares
Dynamics with Reactor