Course Objectives
Participants in this course should have completed the Advanced Android programing or have equivalent knowledge and experience.
Participants in this course should have completed the Advanced Android programing or have equivalent knowledge and experience.
The Basics
Game Development Principals
Creating Game Assets for Android
Storing and Managing Games Assets for Android
Playing Audio
Playing Video
The Canvas Class
Handling User Input Events
Graphics
Shape and RectShape
Introducing OpenGL
Surface View
GL Thread
Cube Renderer
Cube Class
Creating A Full Game
Introducing the Game and Demo
Gathering Assets
Coding the Game Menu
Creating the Game Loop
Coding the Game
Testing and Debugging Strategies
Releasing the Game to an Application Store